The Videogame Thread

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Simmsy
Posts: 387
Joined: Mon Dec 16, 2024 4:34 am
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Ok, don't get the Oblivion Remaster yet, thing has some problems with it. Not breaking to the point of the game be unplayable, but it's ruining things for me, personally. Ok, so two things:

1. Alchemy is broken, this sucks because I made an alchemy centric character. Any alchemy ingredient that is marked as stolen will crash the game if you try to use it in a potion. Any flower, potato, etc, if its stolen it will crash the game when used to make a potion. So, you have to avoid any stolen ingredients...which is most of them.

2. The difficulty NEEDS to be fixed, its really bad. I'm playing on the hard setting, I've played the game before, I don't need the normal setting. However, that hard setting is impossible to kill anything. All of the enemies becomes unkillable bullet sponges that you have to exploit some jank to kill. I've uninstalled the game for now, it needs a patch, badly.
Simmsy
Posts: 387
Joined: Mon Dec 16, 2024 4:34 am
Reactions score: 196
I was going to do my normal, five or six short reviews, but I came across a game that must be talked about. I didn't really like Elden Ring, but I appreciated it. I kept telling myself, this would be even better if they put the mechanics of the Elder Scrolls games around it. Well, someone finally has done that and the results are amazing!

The game is called Tainted Grail: The Fall of Avalon, I won't get into the story, I want to focus on the game mechanics. The game is being called a "scrolls like", it blends Oblivion/Skyrim like combat, in the that same universe where you talk to NPCs, take on quests, sneak into house and steal items like a Bethesda game. This game is hard to explain, thankfully there is a demo out where you can try it for yourselves.

I believe the game is out for early access, I've heard the first act is sound, but the next two acts are glitchy and crash. The game is only $45, but maybe wait for some more stability.

The Evil Genius
Posts: 802
Joined: Tue Feb 11, 2025 4:03 pm
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Location: Gallifery






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Simmsy
Posts: 387
Joined: Mon Dec 16, 2024 4:34 am
Reactions score: 196
I've been slacking on my reviews, mostly because I'm so far behind. So, instead of doing five or six at a time, I'll try to do one or two every few days.

Hero's Hour

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I've been stuck in another gaming rut, I'm looking for deep, immersive games and a genre I don't usually explore. So I went the way of "strategy/simulation" games, but I play on Xbox and those kind of games play terribly with a controller. That is part of the reason why this game works, you can take your time with this game and you're rewarded for doing so. The challenge doesn't come from the ambush these RTS games throw at you, the challenge comes form not preparing.

You move your characters around the map (you can decide how many "factions", how big the map, the difficulty, etc) conquering bases, defeating monsters, factions, claiming resources and building your empire and expanding your army. The simple, yet hard part is the battles. When your characters meet an enemy on the overworld map, you go into battle mode. All of the armies or units you have with you go to battle with all the unit that enemy has on them until one of you dies or runs away. Each unit has special characteristics and abilities that can counter act the enemy. You can control the direct your units move and the spells that are used, but you don't have direct control of your armies. As someone who wants constant control in their games, this actually works pretty well.

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Anyways, you can see a full review here:

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